There's also no way to turn off the full-screen ads that pop up fairly frequently as you play, unless you've purchased a previous version of Words With Friends. The chatting ability raises some concern - you can block users, but can't disable the chat feature. This includes lightening round challenges, where you're teamed up with a random group of players, matches where you can choose to face off against bots, and games that pair you with a player who has equivalent skills. This word game offers a fun, fast-moving playing experience with a variety of options to keep you engaged from round to round. Gamers can collect themed badges by completing weekly challenges, such as earning 100 points, and can also see a detailed breakdown of their scores, the longest word they've played, and other stats. They can play matches against random opponents or fictional characters like author Mary Shelley for an additional challenge, they can opt for team-based lightening rounds or play someone with a similar skill level. In Words With Friends 2, players earn points for creating words using tiles that each contain a letter in this Scrabble-like game. Content is generally kid-friendly, but there's a chatting feature that could put kids in contact with people they don't know, and there's no way to prevent kids seeing ads on game boards and in between moves. The game is free, although users can purchase a few additional features that allow them to improve their playing performance. It's simple to learn and play, with tutorials and FAQs for people who have questions. If what I have just described is 100% your thing, then by all means, take that as an endorsement.Parents need to know that Words With Friends 2 is a word game that tests player's spelling and language skills. Maybe for €10?.Īnd even then, i'd play it on the "story mode" or "scenic" difficulty, just to enjoy the story, the well-written characters and the thought-out lore-rich world. Which is a shame, because the game seems set to shower you in gear drops and unique, named gear.Īll in all, I can't really recommend this game over some of the more modern competitors at full price. The game also does this weird thing with a lot of weapons being fairly indistinct from each other, and frankly, I find it hard to distinguish between multiple of the unique, named weapons. If I had taken the battle when the game seemed to "want" me to fight it, I'd have had no chance of winning. When I fought the battle, I won by the skin of my teeth. I gained a few more levels between then and the actual battle, using my own character and some of the NPC's that the game offers. Ironically, said bossfight, a blind badger with a wet herring for a main weapon, could beat.Īt one point, the game seems to actively prod you into the direction of fighting a pitched battle with your underlings and allies against a pretender. When it's basically built in as a speedbump-encounter on the way to a bossfight. Other encounters just stun-lock, charm and knock-down multiple party members, making the fight ridiculously long, difficult and drawn out. I get that the "Monsters know what they're doing"-argument is sound and fair, but if the game doesn't give you the tools to crowd-control effectively, it seems kind of unfair. Some other encounters are then horribly annoying with enemies just ignoring your tanks' taunts, and taking a long route, just to swarm your casters. but the game is tremendously bad in giving you this feedback. I understand there are mechanics, and some enemies have resistances and weaknesses etc. The next moment there's this strange floating nondescript blob that zaps your entire party to an inch from death, and almost can't be scratched. One moment you are one-hitting enemies that explode in gore with basic attacks. My main gripe would be with the difficulty, which seems erratic. And most of it, comes in the form of the combat system, and how it is either too fast, or too slow. There's a few things that hamper it along the way, which take away from so much of the good things that the game does. It feels like a true successor of the Classical RPG Genre, and it deserves credit for how it stays true to its roots. Overall, this game is masterfully written, well voiced and more than competently designed. This is one of these games I WANT to like, praise and recommend.
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